An independent studio

Quietly, obsessively well-made.

Apps, games, tools, and art — each one finished, not just shipped.

The rangeSelected works

§ — Catalogue of Works

A selection of works, each built and kept by hand.

Not a grid of equal tiles — a catalogue. Range proven through juxtaposition: a social app beside an arcade beside a leaderboard API beside an open-source physics sandbox beside a sloth. These are the public ones.

whohasmy.xyz
shipped

whohasmy

A friendly app for tracking what you've lent out — to friends, family, and that one coworker. Log it, share it, get it back.

vibezilla.games
shipped

Vibezilla

A hand-made arcade of small browser games. No installs, no ads, no algorithm — a new drop when there's something worth dropping.

tinytiny.tools
shipped

tinytiny.tools

A small studio of free web tools — color converters, regex testers, JSON formatters and more. Ad-free, no accounts, just useful.

scorezilla.dev
beta

Scorezilla

A plug-and-play leaderboard API for indie devs, browser games, and AI vibe coders. Embeddable, anti-cheat, set up in minutes.

catalogist.app
beta

Catalogist

A Shopify app for editing prices, inventory, tags and SEO across hundreds of products at once — with a real before-and-after preview and an undo that never expires.

isco-tec.github.io/aether-sand
shipped
Source · MIT

Aether Sand

An open-source falling-sand simulator, written from scratch in vanilla JavaScript. Sand, fire, storms, electricity and alchemy emerge from a handful of simple rules — 45+ materials, real thermodynamics, zero dependencies.

fermentfulness.com
shipped

Fermentfulness

Guides, recipes and gear for kombucha, kefir, sourdough and kimchi — ancient wisdom for modern living, one jar at a time.

vibezilla.games
shipped

Neonix

Carve the neon grid before it carves you. A tense, late-night reimagining of the 1984 arcade classic. Plays in 5–15 minutes.

vibezilla.games
shipped

Neonix 2

The sequel — the Xonix territory-claim verb rebuilt as a synthwave instrument. Draw a light-trail, close the loop to claim what you enclosed, and chain combos on-key while the swarm hunts you. Five-world campaign, endless Flow, and online versus.

vibezilla.games
shipped

Hormuz Breakout

A satirical, eight-chapter take on Breakout set during the 2026 Strait of Hormuz crisis. Topical, tense, a little unhinged.

guac-a-mole.iscovici.com
shipped

Guac-a-Mole

A whack-a-mole with a guacamole problem — quick, silly, and harder than it looks. A fresh Vibezilla drop.

slothisticated.com

Slothisticated

Psychedelic sloth art. Apparel. Sacred geometry. Slow living.

More in the workshop, and work built for others — github.com/isco-tec →

§ — On Making

Most software is made to demo. This is made to keep.

01

Craft is the whole point.

The details get the time they deserve. Every product is designed and engineered to be genuinely good to use — not just good enough to ship.

02

Built to last, not to demo.

Most software is shipped in a hurry and abandoned in a quarter. These are refined over months — sometimes years — and kept in good shape. Not throwaway proofs; things people return to.

03

Range keeps the work sharp.

Apps, games, developer tools, content, art. Building across very different domains brings fresh thinking to every one of them.

04

Design and engineering, together.

One studio owns the whole product — from the first sketch to the last interaction to the payment screen — so nothing falls through the gaps.

§ — The Studio

One studio, every layer — from the first sketch to the payment screen.

IscoviciLabs is led by Ori Iscovici and builds across an unusually wide range. Design and engineering live in the same place, so each product stays coherent from concept to the smallest interaction.

Several of these have been refined for years — made to be robust, looked after, and genuinely good to come back to. IscoviciLabs is the studio and business name behind every one of them.

The studio also takes on select commissions — design, engineering, or both; detailed just below.

Before the studio there was the playground — Pixels & Frequencies, an open archive of interactive experiments, generative art, and WebGL sketches.

— Made one product at a time, the way I’d want them made for me.

Ori Iscovici, founder

§ — Commissions

Select client work, taken with the same obsession.

Production readiness

Vibe-coded something real?

AI got you to a working prototype — impressive, and not yet a product. I take it the rest of the way: security, architecture, performance, testing, deployment, and the unglamorous last 20% that makes it something you can charge for. As an audit, or hands-on.

Also available as a fractional senior engineer for teams that need one.

Behind the work: years as a senior engineer at leading tech companies — and everything in the catalogue above, built here.

Tell me what you're making — start a conversation.

§ — Contact

Say hello.

For commissions, partnerships, licensing, or anything else — info@iscovici.com.

IscoviciLabs — the independent studio of Ori Iscovici.